﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using SGSGameServer.DataStruct;

namespace SGSGameServer.Protocal
{
    public class ChatMessage : Message<Chat>
    {
        public ChatMessage()
        {
        }

        public ChatMessage(string sourceName, string message)
            : base( 0x00010001, new Chat( sourceName, message ) )
        {
        }
    }
}
